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Recent Work

First Stab at Marker Rendering

Here is the progression of my first attempt at drawing and rendering for class. Pencil sketch to pen line drawing to marker rendering. It only took me about 8 hours total.

SpaceClaiming a Dragonfly

SpaceClaim just released Service Pack 2 today, so I am posting this (unfinished) article I began right after R4 shipped, before it becomes entirely irrelevant.
I work as an Application Engineer for SpaceClaim, which means I spend a large portion of my waking hours using the software. Which, it turns out, allows me to create [...]

RiffRaff 0.4

I finally took some time to go fix some major issues on the theme I made for Dustin’s SkateBlog.  These should help a lot with navigation. In particular I:

Fixed the Archives to actually display past posts.
Fixed the pagination links to actually fit the theme, and refined some of the locations they show up.
Worked on showing [...]

Blast from the Past – ME 4320 Project

I just came across a video of the project I worked on D Term of my senior year for ME 4320 Advanced Engineering Design. The project was sponsored by Gillette, and involved a member team to devise means of dropping razors with a constant height and orientation upon impact. Gillette wanted to know [...]

Vorpal 0.5 – A Day Late

I think the SuperBowl counts as a legitimate distraction, so I’m using it as an excuse for not meeting my self-imposed deadline of Sunday for these changes.
I’m not 100% convinced I like the blockquotes I came up with, but they are an improvement and functional.
Adding the social network links was simple EXCEPT for Facebook giving [...]

Upcoming Vorpal 0.5

I haven’t kept up on things in about a week, so over the next few days I intend to double-down and get some work in here.  That’s made doubly hard with how busy things are at (real) work (more on that later), but it’s time to burn the proverbial midnight oil.
The goal is to have [...]

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